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A young male university student in a hoodie working at dual monitors, one showing a game engine editor with a 3D fantasy landscape and the other displaying game programming code, with a gaming controller, headset and character concept art on the wall, representing the design and development focus of Computer Games degrees

DEGREE GUIDE

Computer Games

What do Computer Games degrees involve?

Computer Games degrees teach you how to design, develop, and program interactive gaming experiences across different platforms. You will explore key areas such as game design, 3D modelling, animation, artificial intelligence, and gameplay mechanics. These courses help you build technical and creative skills while working with industry-standard software and game engines. You will also learn about storytelling, user experience (UX), and the business of the gaming industry. Many degrees offer opportunities for team projects, industry collaborations, and portfolio development, giving you the hands-on experience needed to create immersive games and succeed in this fast-growing field.

     Example
Modules


  • Introduction to Game Design and Development: Learn how games are designed and built, from analysing core mechanics to prototyping original ideas using industry tools.


  • Introduction to Games Animation: Develop animation skills for characters and environments, using key techniques to bring digital scenes to life in gameplay.


  • Mechanics Prototyping: Create and test interactive gameplay systems, exploring how different mechanics shape the player experience.

Common Degree Names

💼 Many courses offer a placement year in the games or digital industries.
🌍 Study abroad is available at some universities.



BSc (Hons) Computer Games Development
BSc (Hons) Computer Games Programming
BA (Hons) Computer Games Design
BSc (Hons) Games Software Engineering
BSc (Hons) Games Technology



BSc courses focus on technical development and programming; BA options lean towards visual design and storytelling.

A game engine viewport showing a 3D character model alongside a game design mechanics document with level layout sketches, a character rigging and animation textbook, a sketchbook with concept art, a notebook with procedural generation notes and a gaming controller, illustrating the creative and technical skills developed in Computer Games degrees

Level 3 (A-level / IB Diploma (HL) / Scottish Highers)


Computer Games degrees vary widely – some focus on programming and development, while others focus on art, design, or storytelling. Your subject choices should match your intended pathway.


For games programming/development:


  • Maths – essential for physics engines, AI, and coding

  • Computer Science or IT – important for programming skills

  • Physics – helpful for game physics and simulations


For game art/design:


  • Art, Graphics, or Design & Technology – important for visual work

  • A strong portfolio – often more important than specific subjects

  • Media Studies or English – useful for narrative design


✨ For programming routes, Maths is essential. For art/design routes, a creative subject and portfolio matter most.


Universities may also accept:


  • BTEC Extended Diplomas in Creative Media, IT (being phased out), or Games Design are accepted for both creative and technical pathways; programming-focused courses may prefer A-level Maths alongside

  • BTEC National Extended Certificates or National Diplomas alongside A-levels that meet the subject requirements above

  • T-Level in Digital Software Development for programming-focused courses

  • IB Career-related Programme (IBCP) with at least two IB Higher Level subjects (ideally three - see relevant subjects above) alongside your Career-Related Study; an IT or Creative Media pathway would be directly relevant depending on whether your chosen course focuses on programming or art


Make sure to check whether the course focuses on art and design, storytelling, or technical development; this will influence which subjects are preferred or required.

Level 2 Qualifications (GCSE / MYP / National 5)


Most courses require:


  • GCSE English Language and Maths at grade 4/C or above, or equivalent such as National 5s or MYP


📘 Some game development courses may require or prefer higher grades in Maths (e.g. 5 or B), especially if the course includes 3D graphics or physics-based programming. 


Computing, Art, or Media can also be a helpful foundation.

Is this degree right for you?

Members can explore whether this degree fits who they are:

  • Skills you'd develop and whether they match your strengths

  • How this aligns with your interests, motivators and values

  • Career paths and where graduates end up

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Skills you would develop in X degree
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Is this a good fit for you?

Use the tabs to explore the kind of person that this would be a good fit for. Do you share the Interests, Motivations, Values, Work identity and skills that people who thrive in this course tend to have?

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Not sure what these things are?  Explore your Identity Tree with us first.

Interests that connect well with a Computer Games degree

Students who enjoy this degree often share these interests. You don't need to feel strongly about all of them, and interests develop over time. If one or two catch your curiosity, or sound like something you'd like to know more about, that's a good sign.

Games, Apps & Interactive Design: Computer Games is built around game design and how play actually works. You'll study mechanics, prototyping, level design and player experience, learning to design and build interactive systems that hold attention and reward the people playing them.


Technology, Computing & Digital Systems: The technical side runs deep, especially on BSc routes. You'll work in C++ and other industry languages, study computer architecture, build game engines from scratch and learn how rendering, AI and physics systems are programmed, sitting alongside computer science as a discipline.


Visual Art, Craft & Design: The visual craft of games is substantial, especially on BA routes. You'll model 3D characters and environments, design assets, work with animation rigs, study concept art and texturing, and build the visual world the game lives inside.


Mathematics, Patterns & Data: Mathematics underpins game programming. You'll work with the maths behind 3D graphics, physics simulation, collision detection and AI, applying algebra, geometry and algorithms in a hands-on context.

Careers a Computer Games degree could lead you to

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